House Party 0.11.0 Released to Alpha Testers

 

If you are already an Alpha Patron or would would like to learn how to become one click here.

 

Hey guys!

 

Here’s House Party 0.11.0 Alpha!  This is the first phase of introducing Madison’s content, and includes her Smooth Operator and her Drunk and Disorderly Opportunities.

 

Smooth Operator comes with a unique element where completing it will actually unlock a special ability in which Madison can help you with any tanked relationships with the other characters.  We think this is a really cool feature, and we hope you all like it too.  It’s the first official story ending that comes with a perk for the player… well other than getting lucky!

 

Madison’s main story-line is all story-boarded and we’ve also added some new items to the game that will be used in her story, so for now you can check them out and ponder what we will do with them.  You can also pick them up and throw them around for fun with the new improved hand mechanics.  We will be spending two cycles on Madison, so 0.11.x will focus on just Smooth Operator and Drunk and Disorderly, and our 0.12.x cycle will bring her main story to the table.

 

On top of everything, there’s been some major performance tweaks and optimization under the hood, so the game should be running better than ever.  Initial internal tests were showing a 35% FPS increase!

 

Enjoy!

 

CHANGE LOG:

 

  • Added “Smooth Operator: Madison” Opportunity
  • Added “Drunk and Disorderly: Madison” Opportunity
  • Added over 70 (currently unvoiced) dialogues between Madison, Ashley, and Patrick.
  • Changed Madison’s beginning dialogue.
  • Changed Katherine’s Inspect text.
  • Added an in-game input mapper and controller support (Controller support not fully implemented)
  • Fixed hot tub fog leaking when disabling shadows
  • Added a Double sided dildo
  • Added a pink vibrator
  • Added a foam finger
  • Added new gazebo model
  • Added a bug lamp
  • Added garden paths
  • Moved the hot tub
  • Added new character specific “HD” lighting
  • Added new outdoor lamps
  • Added new gazebo rug
  • Added some peeps to the credits
  • Updated credits superusers
  • Fixed the brightness on the path shadowing
  • Fixed NPC collision issues in the backyard
  • Created and fixed blendshapes for Frank, Derek and Patrick
  • Created Penguin model
  • Fixed Madison skinning issue
  • Fixed Rachael shader issue
  • Vickie clipping issue fixed
  • Male penises recreated
  • Lighting Tweaks and Updates
  • Optimized lights and shadows system
  • Optimized Distance calls to exclude expensive square root functions
  • Enabled Multi-Threading for Graphics Jobs
  • Added new dialogues for when the player tries to speak to Madison when she’s on her way to get Frank (who will then proceed to beat you up)
  • Fixed issues with the bathroom door and the LOCK function that would cut off some story segments.
  • Sexual acts will now initiate the Embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is complete
  • Beer pong balls now take into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgiving.
  • Beer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small).
  • Changed the crouch mechanic so it works while “soft” info is on the screen like quest notifications or game messages
  • Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature.
  • Fixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”
  • The debug log will now show more information about event triggers that contain/execute more than one game event
  • Save games now have a timestamp automatically added to their label in the load game window
  • Minor typo corrections in the Story Editor interfaces
  • Sexual acts will now initiate the embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is complete
  • Beer pong balls now takes into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgiving
  • Beer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small)
  • Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature. Still being tweaked
  • The player’s memory has been upgraded via a limited time RAM DOWNLOAD offer. He can now remember up to 25 saved soirees
  • Fixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”
  • The debug log will now show more information about event triggers that contain/execute more than one game event
  • Minor typo corrections in the Story Editor interfaces
8 comments on “House Party 0.11.0 Released to Alpha Testers
  1. PaulBanners says:

    *Added a Double sided dildo
    *Created Penguin model
    *Male penises recreated

    WTF is going on in this update?

  2. Vrossi says:

    It started great but its getting anoying now.
    To bad they are losing the big picture.

  3. kingfish says:

    when it released ?can’t wait for ir

  4. Phil Sheldon says:

    New Stephanie certainly is a lot worse than good old Steph, everything she does now feels extremely forced.
    Just talking to her became a chore, though i guess it would be reading her… and i only met old Steph for less than a week.
    Animations got much better but still require some finetuning, specially female masturbation, unless their genitals are at their belly button, which would be weird.
    Apart from the “SJW kind of” agenda on Steph, everything is moving in the right direction imo (though i’m not an alpha tester).

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