House Party 0.5.6 Released to Beta Testers!

House Party 0.5.6 Released to Beta Testers!

Apr 15

Hey guys,

House Party 0.5.6 has officially been released to beta testers!  There are a whole slew up updates in this version including the implementation of Katherine’s full story!  Version 0.6.0 is set to start being worked on, and will focus on Rachael’s story.  There will also be a public release on 4/17 of version 0.4.4.

To download 0.5.6 if you are already a beta tester, or to find out how you can become a beta tester, visit my Patreon page.

Here are the full list of patch notes since the last beta version:


  • Implemented a workaround for a Unity bug that was causing game crashes
  • Fixed an issue with Patrick and Frank falling through walls.


  • Fixed an issue where one of Madison’s voice files didn’t play
  • Fixed an issue where the inventory would stop coming up
  • Removed “Fast” and “Fastest” quality settings
  • More path-finding updates
  • More possible fixes for users experiencing occasional crashes


  • UI Updates
  • Added More Error Handling and crash prevention
  • More possible fixes for users experiencing occasional crashes
  • Added Game Icon
  • Updated Main Screen Artwork
  • Fixed an issue where Frank and Patrick could be knocked through walls
  • Added more of Frank’s voice and sound effects


  • Fixed an issue with Madison’s textures
  • Save and Load function now loads item and inventory data correctly
  • Fixes for some users experiencing crashes


  • Added Stephanie’s voice
  • Added Katherine’s voice
  • Added “Express Yourself” quest
  • Added “Katherine’s “D”-Mands” quest
  • Added Missionary Sex
  • General UI Enhancements
  • You can now use the mouse wheel to scroll through inventory items
  • Pathfinding Updates
  • General bug fixes
  • Spelled “challenge” correctly.


  • Upgraded to Unity 5.6
  • Fixed an issue with Linux and Mac OSX Builds
  • Fixed an issue with exiting out of a dialogue using escape
  • Fixed a few other UI issues
  • Fixed an issue where characters could see each other through doors


  • Added obligatory cheesy pick-up lines
  • Major path-finding update
  • Stopped dead an knocked out characters from responding to clicks
  • Completely revamped input system
  • Revamped Katherine’s Model
  • Revamped Madison’s Model
  • Revamped Rachael’s Model
  • Revamped Ashley’s Model
  • Fixed an issue with toe deformities when sitting or laying down
  • Is now backwards compatible with custom stories from and higher
  • Added Madison’s voice
  • Added Ashley’s voice
  • Added Frank’s voice
House Party 0.5.0 Released to Alpha Testers!

House Party 0.5.0 Released to Alpha Testers!

Apr 01

Hey guys!

Wow what a month!  After almost every YouTuber I can think of ended up playing House Party on their channel, including Pewdiepie, the game has reached more people than I could have ever imagined!  Thank you so much to all of the new supporters who signed up, and to top it all off the game has been greenlit on Steam, so we’ll be seeing a Steam launch in the near future.  Of course, this will change some things as to how House Party is going to be distributed from now on, but I will release more details on that soon.

House Party 0.5.0 has been officially released to Alpha Testers.  If you are already an Alpha Tester, or you’d like to find out how to become one, visit my Patreon Page for more information.  For a full list of changes throughout all of the versions or to compare them, check out the Official House Party Version Log.  Here are some of the notable changes in this release.  It’s a big one!

Added obligatory cheesy pick-up lines:

It’s just what it sounds like.  What smutty game is complete without cheezy pickup lines?  Frankly, I can’t believe it took me this long to add them in the first place.

Major path-finding update:

One thing I noticed when all of the YouTubers were playing the game is that they were contantly trying to get the NPC characters out of their way to get somewhere.  This is because the characters themselves would often get stuck or there would be a traffic jam on the stairs or in the hallways.  I took a good look into optimizing the pathfinding system in this build, and the characters are much smarter about knowing whether or not they can reach their destination.  If they see they are blocked, they will wait, and they will easily go around other characters including the player.

Stopped dead an knocked out characters from responding to clicks:

Yeah, this used to happen.  Not anymore though!

Completely revamped input system:

A lot of people don’t like holding down the right mouse button to look around.  I had originally designed it this way so as not to interfere with the left clicking that is a regular part of game-play.  I came up with an alternate system of input where the free-look is on by default, and becomes disabled when you are in a UI screen.  There is now a cursor in the center of the screen that you can focus on items to interact with them now.  Intractable items will also now display an indication that you can click on them when you hover over them.

Revamped Katherine, Madison, Rachael, and Ashley’s Models:

A lot of you noticed some foot deformities in the old version, and some poking of skin though clothes.  I have cleared up a lot of these things as well as enhancing on some of the features of the girls.  A lot of the teeth were polished up as well, and we gave Katherine’s hair a makeover.  I’m still not 100% happy with her hair, so it will probably change again, but it’s much better at least for now.

Is now backwards compatible with custom stories from and higher:

Yep!  You don’t have to upgrade your Custom Story Player for this release.  It will work just fine with the latest version, and any stories that were made on version and up.

Gave voices to Madison, Ashley, and Frank:

Possibly the coolest of all the updates, Ashley, Madison and Frank have voices that you can hear in game.  It adds so much to the game play, and the voice actors did a fantastic job!


In order to download this version, you will need to register as an Alpha Tester on my Patreon Page.  This version is scheduled to go into beta testing on 4/15/17.

House Party Public Release!

House Party Public Release!

Mar 17

Hey guys,

Thanks so much to all of the YouTubers who did gameplay videos of House Party!  I’ve counted over 20 different streamers, some doing up to a 7 video series on the game.  All of the attention has done wonders with getting the word out and has helped me to reach my goals so I can spend more time on the game and make it even better!

In addition to all of the YouTube hype, I can officially announce today that House Party has been Greenlit on Steam!  I am filling out a lot of paperwork and getting a package ready, but soon the House Party game will be visible to a much larger audience through one of the largest game distribution platforms ever to exist!  The game will still be free, and my supporters will still have early beta and alpha access.

It’s an exciting time, and all of you supporting the project have had a part in helping this game to get to where it is!

Without further ado, here are the download links for the public release of House Party

NOTE:  At the moment, the game is experiencing very high download volume.  For faster download times for now, I am re-directing traffic to GameJolt and  You can download the latest free version of the game on either of these sites.  Oh, and don’t forget to rate the game on those sites! 🙂


House Party 0.4.4 Released to $5+ Supporters!

House Party 0.4.4 Released to $5+ Supporters!

Mar 15

Hey guys,

Before I get into the details of today’s release, I’d like to take a minute and thank the following YouTubers;

Kubz Scouts
TurkVanGogH GameZ
The Hard Croc

In the past week, they’ve all done YouTube videos showcasing the House Party game, and have done wonders in getting the word out about this game.  Go check out their channels and their videos and subscribe if you like them.  They are all really cool guys, and did an awesome job with their videos.  I know some others have been popping up as well, and I appreciate all of you guys too, but these are the videos I’ve had the time to check out so far.

We also now have a Discord Channel set up where you guys can come and chat about the game and the latest happenings with Eek! Games, and also collaborate or talk about your custom stories.

Verison 0.4.4 is now available to supporters pledging $5 or more.  To download the new version or to find out about how to become a supporter, you can visit my Patreon page.

As far as details about today’s release, it’s mostly a fine tuning of that came out to top tier supporters at the top of the month which includes a major story update with Katherine’s character.  There’s also a new tutorial segment that happens the first time you load the game.  You can additionally reset it at anytime if you’d like to go through it again.  Be sure to check the House Party Version History to see exactly what changed since the last version you’ve played!


House Party Released to $15+ Supporters!

House Party Released to $15+ Supporters!

Mar 03

Hey guys,

Here is the update that a lot of you have been waiting for.  This update contains a significant update to Katherine’s story and three new quests!  It also contains a lot of bug fixes that were found in as well as upgrades to the story engine and the Character Story Creator.  Don’t let the version number fool you.  This is a pretty hefty update from as it is chock full of new content and even includes new graphics, images, and items in the house.

The new version has been released to $15+ supporters only.  If you are already a supporter and want to download the game, or if you’d like to find out how to become a supporter, visit my Patreon page.

You can also compare this version to previous versions here.
To see what’s new in the Custom Story Creator, click here.

Here are some of the highlight features.

Katherine Story Update: includes three new quests centering around Katherine’s character.  In the poll I took among $20+ supporters, they overwhelmingly wanted to see her story worked on next, and that’s exactly what I did.  It’s a bit of a variation from her original story from the early alpha versions of House Party with a lot of new surprises built in.

Camera Functionality:

House Party now includes a working camera as an item you can pick up in the game.  When I add quest items, I like to add some novelty and freedom to the object itself so that it’s fun to play with outside of the quests.  Because House Party is open world, you can simply pick up the camera and start having fun with it without using it for any quests, but you will also need to use it to finish some of the new quests that were added.  You are able to take photos and then pull them back up and see your handy work.  The photos also save to your Documents folder in the House Party directory, so you will have access to them until you start a new game if you had wanted to save any of them.

More Objects Added to the House:

In addition to the Camera, a few other new objects have been added to the game.  I won’t say what they are so as not to spoil the surprise for anybody.  Of course, a full walk-through will be released to $10+ supporters before the end of the month.

Added Three New Quests:

With the inclusion of a large chunk of Katherine’s story comes three new complete quests.  You will need to complete these three quests to reach the end of Katherine’s content (so far).  I have included a marker in the game that lets you know that you have completed as much of Katherine’s content as you can.

House Party Released to $15+ Supporters

House Party Released to $15+ Supporters

Feb 23

Hey guys,

Here is House Party!  There were a lot of updates to the game and Story Creator that were released in this version.  We have some authors on the forum who are actively creating stories and we should see some coming to a completion very soon!

This version is available today to $15+ supporters.

To become a supporter, visit my Patron page.

Here are some cool highlights of the update including Story Player Updates:

Stories now downloaded from the server:

This is a really cool new feature.  On start, the game actually downloads the latest version of the stories from the server.  This means I can now put out story hot-fixes.  I will eventually port this into a system where people who are writing custom stories can upload their stories to the server for inclusion in the game.

Debug Console now displays all game events as they happen:

Pulling up the debug console (F5) now not only displays any possible errors that may have happened in the game (for better error reporting), but will now also give you a play by play of all of the events firing in the game.  This will be extremely useful for Story Creators, as they can now take a look at how their story is triggering events in the game in a written, ordered format.

Support for Custom Stories for OSX and Linux:

Before, custom stories were only able to be edited and played on Windows.  Version allows for OSX and Linux to also edit and play custom stories.

Characters who don’t have story files now omitted from game:

This is a really cool new feature because you can now pick and choose who is available in the game for your custom stories.  In the older version, if you omitted a character’s story, it would simply load up their old story.  This is not particularly ideal though because some of the Original stories intertwine with each other.  Now, if you don’t include a story, that character will not be loaded in the game.  This is beneficial also for writing different themed stories.  For instance,  you could do “Date Night with Madison” in which only Madison is in the house with you.  Or you could do a girls’ night sleepover type of story.  You can now mix and match the characters so the possibilities are endless!

Full control over Item names and interactions:

You now have complete control over all of the items in the house including doors, chairs, beds, and any interactive item in the game.  You are able to customize any object to be an inventory item and you have complete control over the item interactions and even set up “Use With” scenarios.  There are also “Item Functions” now available on specific items (like the thermostat) so you can trigger events to happen in game that would normally be impossible to script with the Story Creator.  Pretty cool stuff!

Expansion of Madison’s Ending:

I’ve expanded Madison’s ending to make it open world in the sense that, after you blackmail her, you are able to dismiss her back to the party to preserve the “sandbox” ending, and re-summon her when you want to have some fun and exert your control.  You can also dictate what she wears.

Tons of more Custom Story Creator Options:

At this point, every single thing that happens in the game is driven by the Custom Story Creator.  I’ve also included up-to-date stories from the original version so you can see how everything is set up and triggered.  In the past, I provided cleared stories you can use to start with, but it seemed most of you preferred to start out with editing the existing stories, so I’ve just included those as the default template and added a “Clear” button if you decide you want to start fresh.

Renamed File Extensions:

Character files now have a .character extension and story files now have a .story extension.