House Party Beta .2.2

House Party Beta .2.2

Feb 11

Hey guys,

Here’s another follow-up build to House Party.  This is addressing the last (hopefully) of the issues that some of you have been running into.  The Stephanie bug was a big hindrance to completing the game through to the Strip High Card Game, but now it should be smooth sailing!  I also added a few new features including an upgrade to the dialogue system where the characters now give hints on how to complete some of the puzzles.  I also took out a lot of the silly responses, and added more of a story as to how the gang all know each other.  And last but not least, there are now downloadable builds for OSX (Mac) and Linux operating systems!  Enjoy!

Change Log:

  • Fixed a bug where Stephanie would remove alcohol from your inventory even if she refused it.
  • Gave Frank a new combat animation
  • Updated multiple dialogues
  • Added hints about story lines to some NPC dialogues.
  • Fixed an issue where rag-doll physics would freak out breast physics.
  • Added support for Mac
  • Added support for Linux
  • Added Audio Settings
  • UI is now scalable
  • Girls in the Card Game now have tells as to how strong their cards are.

User Controls:

  • W, S – Move forward/back
  • A, D – Strafe left/right
  • C, Z – Crouch/Stand
  • Alternately, hold down both mouse buttons to move forward
  • Right Mouse click and drag to move camera
  • Press I or use the icon on the bottom-right for inventory
  • Press Left or Right or use the on-screen arrows to cycle through inventory items
  • Left Click on a character to talk to them.
  • Left Click on an object to interact with it (Must be close enough)
  • Left Click on a dialogue option to select it.
  • Press Escape or use the icon on the bottom-right to pull up the game menu

System Requirements:

  • Windows 7+
  • Graphics card: DX9 (shader model 3.0) capabilities; generally everything made since 2005 should work.
  • CPU: SSE2 instruction set support.
  • Recommended Resolution: 1900 x 1200 or higher.

Monitor Resolution:

  • Optimized for 2560×1440, but will work on most.
  • Recommended: 1600×900 or greater.
  • Minimum: 1024×768 (Some text may be cut off at this resolution).

Downloads:

House Party Beta Version .2.1 (Windows 64 Bit)
House Party Beta Version .2.1 (Windows 32 Bit)
House Party Beta Version 2.2 (Mac)
House Party Beta Version 2.2 (Linux)

Additional:

Don’t forget to visit the support/discussion forum if you have any bug reports or issues: http://forum.eekllc.com.  Also, if you like this project and would like to help ensure that it keeps going, please support it at the Eek Games Patreon Page

House Party Beta .2.1

House Party Beta .2.1

Feb 07

Hey guys,

Here’s the latest update of House Party.  As usual, this is a quick update following a big one addressing some of the bugs and immediate feedback I’ve gotten since the release of Beta .2.  Though mostly minor changes and bug fixes, there has actually been a good deal of new content added to the game.  I got a really good suggestion from a supporter to include high-res photos of the girls in various states of undress during the strip game, and I’ve done exactly that.  I also feel like the strip game ending yields a bit more of a reward this way as well, so enjoy!

Change Log:

  • Increased the mass of the rickety shelf so Frank will always be crushed by it.
  • Fixed an issue where interactive objects could be clicked through user interface interaction.
  • Fixed an  issue where sometimes the interaction menu wouldn’t come up when clicking on a character.
  • Increased font sizes on dialogues and game messages.
  • Fixed an issue where some UI elements were cropped off the screen on some resolutions.
  • Added several reward photos to the strip game.
  • Adjusted the maximum angle characters can turn their heads to avoid some unnatural looking scenarios.

User Controls:

  • W, S – Move forward/back
  • A, D – Strafe left/right
  • C, Z – Crouch/Stand
  • Alternately, hold down both mouse buttons to move forward
  • Right Mouse click and drag to move camera
  • Press I or use the icon on the bottom-right for inventory
  • Press Left or Right or use the on-screen arrows to cycle through inventory items
  • Left Click on a character to talk to them.
  • Left Click on an object to interact with it (Must be close enough)
  • Left Click on a dialogue option to select it.
  • Press Escape or use the icon on the bottom-right to pull up the game menu

System Requirements:

  • Windows 7+
  • Graphics card: DX9 (shader model 3.0) capabilities; generally everything made since 2005 should work.
  • CPU: SSE2 instruction set support.
  • Recommended Resolution: 1900 x 1200 or higher.

Monitor Resolution:

  • Optimized for 2560×1440, but will work on most.
  • Recommended: 1600×900 or greater.
  • Minimum: 1024×768 (Some text may be cut off at this resolution).

Downloads:

House Party Beta Version .2.1 (Windows 64 Bit)
House Party Beta Version .2.1 (Windows 32 Bit)

Additional:

Don’t forget to visit the support/discussion forum if you have any bug reports or issues: http://forum.eekllc.com.  Also, if you like this project and would like to help ensure that it keeps going, please support it at the Eek Games Patreon Page

House Party Beta .2

House Party Beta .2

Feb 04

Hey guys,

I’ve got a massive update to House Party today!  I’ve been taking a lot of feedback from you all and trying to implement a little bit of something for everyone.  This new build includes the first official “Ending”, where it’s possible to go out of the main game and into an ending scenario with some of the characters.  I plan to write endings that include all of the female characters going forward, but this build will give you a taste of completing the game (in one of several ways that will be possible).

Another big change is that things are not so linear.  It’s going to still feel linear in some ways, but you will see how I’ve been untangling the storyline.  For instance, it’s possible to talk Patrick out of the alcohol, but it’s also possible now to have him beaten and still be able to take it from him.  Additionally, if you happen to beat him up in the same room as Madison, you are no longer stuck, as you can now drag his limp body out of the room!  Pretty cool!

Other than that, there are lots of interface updates,  as well as much new content including story lines, and humorous quips if you can find creative ways to try to use objects together.  I also changed the game mechanics a bit so everything’s not so dialogue-based.  Overall, the engine is getting very solid, and I am really happy with this build.  Once I add in a few more endings and modify the story-lines a little more, I think I might just have something!

Change Log:

  • Revamped LookAt Scripts.  Characters now more aware of surroundings
  • Added autonomous (and smart) looking around.  Characters now look at each other and interact
  • Added relationship status bars
  • Added a cool new frame to the dialogue avatars to go with the bar
  • Adjusted dialogues so after you choose an option it goes away (unless it is needed again)
  • Adjusted breast physics (Fixed some bugs)
  • Added to Brittney’s storyline
  • Added to Ashley’s storyline
  • Added to Katherine’s storyline
  • Added to Rachael’s storyline
  • Added the “Strip Highcard” ending
  • Added more interactive items.
  • Gave Patrick a wine bottle.  This can now be removed from him in multiple ways.
  • Adjusted sound so it is in 3D.  (If you walk away from objects, their sound volume will change)
  • Added real-time shadows
  • Added a new “Give” command for Non Player Characters
  • Added a new “Use With…” command for interactive item and inventory items.
  • Added a bunch of humorous quips when you try to use things or give things away
  • Adjusted UI to scale with different resolutions
  • You can now click and drag passed out/dead characters by their limbs
  • Updated Brittney’s model
  • Updated Rachael’s model

User Controls:

  • W, S – Move forward/back
  • A, D – Strafe left/right
  • C, Z – Crouch/Stand
  • Alternately, hold down both mouse buttons to move forward
  • Right Mouse click and drag to move camera
  • Press I or use the icon on the bottom-right for inventory
  • Press Left or Right or use the on-screen arrows to cycle through inventory items
  • Left Click on a character to talk to them.
  • Left Click on an object to interact with it (Must be close enough)
  • Left Click on a dialogue option to select it.
  • Press Escape or use the icon on the bottom-right to pull up the game menu

System Requirements:

  • Windows 7+
  • Graphics card: DX9 (shader model 3.0) capabilities; generally everything made since 2005 should work.
  • CPU: SSE2 instruction set support.
  • Recommended Resolution: 1900 x 1200 or higher.

Monitor Resolution:

  • Optimized for 2560×1440, but will work on most.
  • Recommended: 1600×900 or greater.
  • Minimum: 1024×768 (Some text may be cut off at this resolution).

Downloads:

House Party Beta Version .2 (Windows 64 Bit)
House Party Beta Version .2 (Windows 32 Bit)

Additional:

Don’t forget to visit the support/discussion forum if you have any bug reports or issues: http://forum.eekllc.com.  Also, if you like this project and would like to help ensure that it keeps going, please support it at the Eek Games Patreon Page